Robocup

There will also be another research area which some students are invited to specialize in and that is simulated robot soccer. The intention is to develop a soccer team which can enter next year's Robocup in the simulator league. The Robocup web page is at http://www.csl.sony.co.jp/RoboCup/New/
This could also provide a basis for a physical robot soccer team for the year after that. The field and players are provided by a server and our task is to provide the players' brains. There is a well-defined set of rules and communication protocol between robot clients and the server. The server and example client programs are available. There is also scope here for some 3D graphics if anyone is interested. The simulation Robocup is two dimensional, but it would be interesting to look at a three dimensional system, perhaps using stored kinematic movements rather than attempting a truly dynamical model of a soccer player. Another line is to simulate a real robot of the type to be used in the physical Robocup.

What I have in mind is the strategic level of control which would probably require multiagent techniques and intelligent control. My brain system model is a possible agent architecture for this, since it is rule-based but also organized as a hierarchical real-time control system. However, it is not necessary to use this approach.